Simple Shmup
Objective:
-Destroy all enemies on screen in a series of waves
Game-Play:
-Shoot enemies to drain their health and destroy them
-Dodge enemy bullets and charges by outmaneuvering their attacks
-Be cautions of your ship's health represented in hearts (top left), you can only take damage five times unless...
-Heal your ship's health and fill your spread-shot counter by collecting pickups dropped by destroyed enemies on given occasions
-Strategize when to use your spread-shot attack with the counter (top right), the amount of shots fired in a spread-shot attack is three times the amount in the counter (upon firing a spread-shot the counter will reset to zero)
-Reach new high scores by obtaining extra pickups or by destroying enemies that are about to charge/are charging at you
Controls:
-This game utilizes generic arrow key movement (left/right arrow keys to move left/right and up/down arrow keys to move up/down)
-Press and hold the X, V, or N keys to continuously fire generic shots at enemies (infinite supply)
-Press the Z, C, or B keys to unleash a special spread-shot attack (described above)
Behind The Scenes:
-This simple Pico-8 shoot-em-up was created as part of a school related project
-All sprites, sound effects, and music used within the game are original (created by myself)
-Due to time constraints the game has some unfinished elements (may be addressed later)
Credits:
-This game was made entirely possible by the Pico-8 Basic Shmup Tutorial by Lazy Devs Academy
-All accreditation related to the code this game was built on belongs to Lazy Devs Academy
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